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DEMML.org

Distributable Educational Material Markup LanguageTM

News:

First Alpha version of schema published.

Though it is still rough and only covers the fundamental constituents of a DEMML™ topic, the DEMML_0.1 schema is available for viewing here.

Created DEMML™ blog site.

It took me a while to get around to creating a blog but it is finally up. (Updated July 8, 2009)
click here...

Added new Features and Benefits page.

DEMML is truely unique but I seem to have a hard time getting people to see that. Hopefully this will help. (Updated Dec. 10, 2007)
full story...

New Powerpoint about Communications Systems

full story...


History:

How DEMML™ was Invented

Necessity truly is the mother of invention.
full story...

Secondary Goal: Inexpensive education for everyone in the world

This new system of distributing educational material all over the world will never catch on if it is too difficult or expensive to create content. As the founders of WikiPedia® can attest, the best way to create huge volumes of content is to let the users create it themselves. Towards that end, the DEMML� standard is designed so that content can be created using standard, off-the-shelf XML and HTML editing software. One important difference between a wiki and DEMML� is that content on a wiki is not authenticated by a rigorous vetting process. DEMML�, on the other hand, includes a system for certified educators to check content for accuracy and officially vet it before it is put into the distribution system. In order to assure easy adoption by regular users, a great effort has been made to design the standards and systems so that all major tasks � such as authoring, submitting, and vetting � can be accomplished using standard, pre-existing software. However, special purpose software will naturally do a better job. Again, rather than create all of this software directly, one goal of the DEMML� organization will be to promote competition among software developers for the creation of this software as outlined in Objective Nine: Promote the creation of third-party software.

Next: Objective Five: Easy and inexpensive content creation...

First Published: April 12, 2007 — Last Modified: December 19, 2010
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